![]() And it can be anything: from a sailor or a hunter to a missionary, through dogs, mules and even dinosaurs. In order to make the procedural generation of the islands even more evident, we can count on a huge cast of characters who can accompany us on our adventures. Good inventory and trade management before and during the expeditions is crucial if we want to return in a healthy mental state (and safe) from the trip. Consuming supplies such as chocolate, beans or whiskey from our inventory can keep it at a correct level, however, if it reaches zero, all kinds of terrible situations will begin to happen and will take control of your expedition, including illnesses, hallucinations, and bad luck in combat. We always have a sanity meter on the screen that acts as energy for safe movement. ![]() The exploration system is kind of simple to learn but really complex to master - due to the randomness of the events. We find a little bit of everything, from mosquitoes to elephants defending their territory, even a lizardmen tribe. In addition, each exploration generates different and completely unpredictable events and places, which can mark the course of our entire game. Combining narrative adventure with turn-based combat, these expeditions generate an island with a unique biome and geography. Although the main story is the core of the game, between acts we will have to carry out explorations or side quests in search of supplies and treasures, which allow us to make progress. Recruiting a team of characters with special abilities and a large repertoire of equipment and weapons, we go all out. In an alternative version of the late 19th century, we follow an intrepid adventurer whose goal is to explore and discover the secrets of some mysterious islands that began to appear in the ocean. ![]() Whilst on that first instalment the German studio tried a pixel art design, on this sequel they have opted for a more comic-inspired art style - especially Hergé's work and the style of his character Tintin. I have been able to fondly remember those moments thanks to The Curious Expedition 2, Maschinen-Mensch's narrative roguelike-adventure, and sequel to the 2015 title. Novels such as Sandokan, Treasure Island, Conan or Tarzan of the Apes filled hours of exhausting heat on a terrace facing the sea. ![]() One of my favourite hobbies in my teenage summers was reading old adventure books the family accumulated at home. ![]()
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