![]() ![]() I feel like their design philosphy is off. If geared properly you should be able to slap regular enemies into orbit on command, with all the gorey goodness that entails. Now it feels more like a action combat game with some payoff every min or two. That way you can get more chances at gear while seeing all the cool explosions on screen. The only challenge should be from Bosses and Elite packs. To me (perhaps im wrong here) Diablo was always about gearing out to nuke large amounts of regular monsters. Cant just break and entire playstyle for a class and be like “yea thats fine for a few days”. TBH if they actually cared this would have been fixed after the first few hours. Feels like the real bosses are the hotfix drops. Yea not going to play a game long term where I constantly have to fight the Dev team to have fun. ![]()
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